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L-Acoustics DJ Makes Its US Festival Debut at Miami's III Points

Danny Daze performed an engaging immersive set with L-Acoustics DJ on III Points' S3QUENC3 stage. Photo: Sienna Wilson

Each October, the Wynwood Arts District in Miami transforms for two nights into one of the US electronic music scene's most distinctive gatherings. III Points Festival has, since its 2013 debut, built a reputation for its artist curation, with more than 150 acts across 12 stages spanning five city blocks, as well as for its commitment to bringing emerging technology into the live experience. This year, that commitment produced a genuine milestone: the US festival debut of L-Acoustics DJ, the first complete spatial audio system purpose-built for DJs.

L-Acoustics DJ was announced in May 2025 and launched for sale at Amsterdam Dance Event that October, with shipments beginning in early 2026. III Points, running concurrently with ADE, became the technology's first US festival deployment. Local L-Acoustics Certified Provider Unreal-Systems, which has handled sound design and deployment at III Points since the festival's inaugural edition, led the installation.

The deployment home for L-Acoustics DJ at III Points was S3QUENC3, a ninety-by-ninety-foot, two-level structure known at the festival as the "coliseum," which primarily hosted hard techno and high-energy electronic music. It was a fitting environment: a crowd accustomed to physical sound, high SPL, and artists who treat the dancefloor as a compositional surface.

Unreal-Systems equipped the stage with eight hangs of L2D loudspeakers in an 8.1 configuration, an upgrade from the four-corner K2 deployment of the previous year, driven by LA7.16 amplified controllers and powered by the L-ISA processing engine at the heart of L-Acoustics DJ. Using AI-driven stem separation, L-Acoustics DJ broke standard left-right tracks into discrete elements -- beats, basslines, melodies, and vocals -- which artists could then move spatially around the crowd, live.

Four frontal stacks of three KS28 subwoofers in cardioid configuration handled low-frequency reinforcement, while a ring of six coaxial X12 loudspeakers above the stage, paired with two KS21i subs, delivered an immersive monitor mix for the artists performing.

This was the second year Unreal-Systems ran an immersive stage at III Points -- last year's 444 stage had introduced many attendees to L-ISA spatial audio -- but the addition of L-Acoustics DJ took the concept further. "L-Acoustics DJ elevated the experience," says Unreal Systems' Luca Sabatini, who served as the festival's technical director, production manager, and Mind Melt main stage manager. "It generated real interest and enthusiasm among the DJs."

The response from artists who encountered L-Acoustics DJ on the S3QUENC3 stage ranged from immediate adoption to genuine transformation. Among those who engaged directly was Danny Daze, an artist who had previously mixed one of his records in an immersive format and performed it live in a planetarium. He arrived already primed for what the system could offer. "He was eager to try L-Acoustics DJ-and it clicked immediately," says Sabatini. "He used it with real intention, and the crowd responded to what he was building for them."

DJs Soy Pasha and 2Clutch also explored the system alongside the L-Acoustics team. Playing tracks they knew well, they experienced how familiar music takes on new shape when it unfolds in three dimensions. No stems, no preparation, just their usual music reconsidered. "It feels like the sound is coming alive around me instead of just in front of me," expresses Soy Pasha.

Not every artist on the S3QUENC3 lineup was mentally prepared to operate L-Acoustics DJ directly during their set, but Sabatini points out another useful option. "For DJs who weren't necessarily ready to activate it live and try something new on the fly, those artists could use the system's default spatialization mode, which still brought immersive value to their performances as well," he says. In this way, the technology meets artists at their comfort level, rather than demanding a new skillset as the price of admission.

Beyond S3QUENC3, Unreal-Systems deployed L-Acoustics systems across much of III Points' festival grounds, with more than 350 loudspeakers in total. At the Mind Melt stage, the festival's main and largest stage, Unreal-Systems supplied a sizable loudspeaker package of 20 L-Acoustics K1 enclosures, 16 K1-SB, eight K2, 12 K3, six L2, and 28 KS28 subs. RC95 and Sector 3, the next two largest spaces, also featured K1, K2, and K3 systems paired with KS28 subs, while smaller stages including Door IV, Halo 88, and Isotropic were covered by more compact configurations, maintaining the sonic consistency III Points has built across its program since 2013.

That consistency is part of why III Points made the right context for L-Acoustics DJ's US debut. An audience that has been trained by years of high-quality L-Acoustics sound is an audience positioned to notice and respond to what spatial audio actually adds.

"III Points has always taken sound quality seriously and has chosen L-Acoustics from the beginning," says Sabatini. "Consistency across stages matters to them, and that's where L-Acoustics excels. This year, we were glad to help drive adoption of L-Acoustics DJ, a tool that aligns well with III Points' mission to present the technologies shaping how art is created and experienced."

L-Acoustics DJ is now commercially available and shipping. For details on the product, visit: www.l-acoustics.com/products/l-acoustics-dj.

For more information on III Points, visit www.iiipoints.com.

WWWwww.l-acoustics.com

WWWwww.unreal-systems.com


(4 March 2026)

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