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LightConverse 3D Show Platform v58 Debuts at Prolight + Sound 2016

Light Converse LTD introduced LightConverse 3D Show Platform Version 58 at the recent Prolight + Sound trade show, held from April 5 - 8, 2016, in Frankfurt, Germany.

The latest release offers a range of new features and improvements, adding to LightConverse's list of patented features.

The trade show also provided the ideal locale for the announcement of winners for this year's LightConverse and High End Systems Lighting Challenge. Jointly organized with High End Systems, the contest has become an exciting annual event for lighting artists of all stripes to show their stuff.

A small sampling of Version 58 highlights shown at the busy LightConverse booth includes:
- Next-generation render engine: Allows for higher quality visualization and a significant increase in rendering speed, especially for larger projects.
- Animated 3D textures: Easily create a cyclic animation of any texture in the user's project.
- Volume transparency: Visualize stunning effects such as hard smoke, rain, snow, fire, etc.
- A Dynamic layers collision detector: Smartly detects and shows possible collisions between moving objects.
- Number of DMX universes significantly increased from 96 to 255.
- Each DMX universe now contains four signal sources (four stream mixes, HTP / sACN-priority).

LightConverse 3D Show Platform is a multi-award winning, highly-realistic 3D visualization software which offers a unique design, programming and playback solutions for visualizing and integrating multiple show disciplines -- including lighting, video, 3D mapping, laser, water effects, pyrotechnics, moving objects, and object tracking -- all within in a photo-realistic, real-time, 3D view.

For more information, visit the URL below or contact office@lightconverse.net (in the Americas and Australia or contact gmcvicar@lightconverse.net.

WWWwww.lightconverse.net


(18 May 2016)

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